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Reliable Algorithms for Ray Intersection in Computer Graphics Based on Interval Arithmetic.
J. F. Sanjuan-Estrada
Leocadio G. Casado
Inmaculada García
Published in:
SIBGRAPI (2003)
Keyphrases
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computer graphics
interval arithmetic
image synthesis
computer vision
constraint propagation
computational geometry
image processing
virtual environment
ray tracing
computer vision and computer graphics
virtual reality
photorealistic
real numbers
machine learning