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Designing for Movement in Public Life with Itinerant Probes.

Daniela K. RosnerMargaret E. MorrisAriel DuncanSarah E. FoxKathi R. KitnerAnkur AgrawalMei J. Chen
Published in: Conference on Designing Interactive Systems (2016)
Keyphrases
  • neural network
  • human movement
  • real time
  • decision making
  • e learning
  • three dimensional
  • bayesian networks
  • reinforcement learning