Effect of eye and body movement on augmented reality in the manufacturing domain.
John SausmanAlexei SamoylovSusan Harkness RegliMeredith HoppsPublished in: ISMAR (2012)
Keyphrases
- augmented reality
- head mounted display
- head mounted
- body movements
- virtual objects
- mixed reality
- camera tracking
- input device
- user interface
- human computer interaction
- virtual reality
- real time
- live video
- spatio temporal
- real scenes
- motion capture
- eye tracking
- multi modal
- field of view
- collaborative learning
- mobile robot