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A model and software architecture for MMORPG traffic generation based on player behavior.

Mirko SuznjevicIvana StuparMaja Matijasevic
Published in: Multim. Syst. (2013)
Keyphrases
  • software architecture
  • reference model
  • probabilistic model
  • database
  • databases
  • description language
  • high level
  • architectural design
  • traffic patterns