In the uncanny valley, transportation predicts narrative enjoyment more than empathy, but only for the tragic hero.
Karl F. MacDormanPublished in: Comput. Hum. Behav. (2019)
Keyphrases
- transportation systems
- transportation problem
- user involvement
- computational modeling
- decision making
- video games
- virtual world
- saddle points
- neural network
- positive effects
- image sequences
- information systems
- computer vision
- transportation costs
- narrative structure
- data sets
- network centrality
- intelligent transportation systems
- virtual humans
- search algorithm
- knowledge base
- information retrieval