Dual-Matrix Sampling for Scalable Translucent Material Rendering.
Yu-Ting WuTzu-Mao LiYu-Hsun LinYung-Yu ChuangPublished in: IEEE Trans. Vis. Comput. Graph. (2015)
Keyphrases
- computer graphics
- real time rendering
- high quality
- row column
- random sampling
- light field rendering
- real time
- sample size
- positive definite
- web scale
- high fidelity
- singular value decomposition
- highly scalable
- sampling algorithm
- image synthesis
- covariance matrix
- graphics hardware
- d scene
- sampling strategy
- image based modeling
- rendered images
- parameter space
- subsurface scattering
- virtual environment