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IMPROV: A System for Real-Time Animation of Behavior-Based Interactive Synthetic Actors.
Athomas Goldberg
Published in:
Creating Personalities for Synthetic Actors (1997)
Keyphrases
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real time
computer graphics
low cost
social networks
user friendly
high fidelity
real images are presented
control system
user interaction
computer generated imagery
realistic rendering
real time rendering
graphical interface
motion capture
vision system
video sequences
real world
data sets