Proposta de Gamificação de Disciplinas em um Curso de Sistemas de Informação [Gamified Courses in Information Systems Program].
Karen da Silva FigueiredoPublished in: SBSI (2015)
Keyphrases
- information systems
- practical experience
- undergraduate engineering
- information technology
- programming course
- expectation maximization
- distance education
- maximum likelihood
- probabilistic model
- higher education
- undergraduate and graduate
- computer programs
- online course
- learning management systems
- health care
- generative model
- databases
- em algorithm
- computer systems
- public health
- static analysis
- programming environment
- learning objects
- computer science
- e learning
- artificial intelligence