Computational intelligence in games.
Daniele LoiaconoMike PreußPublished in: GECCO (Companion) (2012)
Keyphrases
- computational intelligence
- intelligent systems
- international symposium
- soft computing
- video games
- evolutionary computation
- artificial neural networks
- artificial intelligence
- fuzzy logic
- game theory
- game play
- computational intelligence methods
- game design
- nash equilibria
- computer games
- power system
- nash equilibrium
- coalitional games
- game playing
- weighted majority
- machine learning
- biomedical imaging
- game tree search
- imperfect information
- advances in computational intelligence
- game theoretic
- educational games
- proceedings of the th international conference
- digital games
- fuzzy systems
- serious games
- learning games
- board game
- engineering systems
- fuzzy sets
- evolutionary algorithm
- real time