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Virtual marionettes: a system and paradigm for real-time 3D animation.
Adi Bar-Lev
Alfred M. Bruckstein
Gershon Elber
Published in:
Vis. Comput. (2005)
Keyphrases
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real time
low cost
virtual environment
augmented reality
high speed
virtual reality
neural network
real environment
real time systems
high fidelity
control system
vision system
virtual world
computer animation
motion capture
face recognition
learning algorithm
information retrieval
databases