Players and Performance: Opportunities for Social Interaction with Augmented Tabletop Games at Centres for Children with Autism.
Qin WuRao XuYuantong LiuDanielle M. LottridgeSuranga NanayakkaraPublished in: Proc. ACM Hum. Comput. Interact. (2022)
Keyphrases
- social interaction
- game players
- autistic children
- game play
- computer games
- playing games
- learning processes
- autism spectrum disorder
- educational games
- card game
- game theory
- game design
- video games
- online game
- tangible user interface
- social behavior
- board game
- pure nash equilibria
- human players
- social skills
- games played
- imperfect information
- social networks
- game playing
- multi player
- social systems
- role playing game
- repeated games
- boolean games
- perfect information
- social media
- social learning
- turn taking
- game theoretic
- competence development
- serious games
- online learning communities
- mental states
- nash equilibrium
- mutual understanding
- social norms
- content analysis
- learning experience
- human computation