Measuring Player's Behaviour Change over Time in Public Goods Game.
Polla FattahUwe AickelinChristian WagnerPublished in: IntelliSys (2) (2016)
Keyphrases
- public goods
- incentive mechanism
- game theory
- social media
- game play
- free riding
- knowledge sharing
- reinforcement learning agents
- repeated games
- computer games
- two player games
- game theoretic
- imperfect information
- search algorithm
- incomplete information
- pure nash equilibria
- massively multiplayer online role playing games
- reinforcement learning
- multi player
- board game
- educational games
- evaluation function
- video games
- multi agent