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A multi-agent reinforcement learning method for a partially-observable competitive game.

Yoichiro MatsunoTatsuya YamazakiShin Ishii
Published in: Agents (2001)
Keyphrases
  • partially observable
  • state space
  • reinforcement learning
  • control system
  • dynamic programming
  • probability distribution
  • linear programming
  • multi agent reinforcement learning