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GPU-based real-time on-surface droplet flow in X3D.

Yvonne JungJohannes Behr
Published in: Web3D (2009)
Keyphrases
  • real time
  • graphics hardware
  • d objects
  • flow field
  • video images
  • texture mapping
  • parallel processing
  • surface reconstruction
  • real time systems
  • curvature flow
  • multi view
  • free form
  • volume rendering