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Functional 3D Graphics in C++ - with an Object-Oriented, Multiple Dispatching Implementation.

Greg SchechterConal ElliottRicky YeungSalim S. Abi-Ezzi
Published in: Workshop on Object-Oriented Graphics (1994)
Keyphrases
  • scheduling problem
  • information retrieval
  • object oriented
  • efficient implementation
  • data sets
  • genetic algorithm
  • knowledge base
  • similarity measure
  • general purpose
  • virtual reality
  • implementation details