Graphics for the masses: a hardware rasterization architecture for mobile phones.
Tomas Akenine-MöllerJacob StrömPublished in: ACM Trans. Graph. (2003)
Keyphrases
- mobile phone
- mobile devices
- hardware architecture
- real time
- mobile users
- smart phones
- vlsi implementation
- hardware implementation
- mobile learning
- mobile phone users
- low cost
- multimedia
- mobile applications
- computer graphics
- mobile technologies
- text entry
- network architecture
- cellular phone
- personal computer
- computing power