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Efficient rendering of deformable objects for real-time applications.

Gary K. L. CheungRynson W. H. LauFrederick W. B. Li
Published in: Comput. Animat. Virtual Worlds (2006)
Keyphrases
  • deformable objects
  • real time
  • vision system
  • high quality
  • graph cuts
  • computer graphics
  • deformable object tracking