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Dragons, bats and evil knights: A three-layer design approach to character-based creative play.

Joanna J. BrysonKristinn R. Thórisson
Published in: Virtual Real. (2000)
Keyphrases
  • design process
  • user interface
  • design methodology
  • genetic algorithm
  • learning algorithm
  • computer vision
  • multiscale
  • software architecture
  • abstraction layer