Dynamically adapting an AI game engine based on players' eye movements and strategies.
Stefanie WetzelKatta SpielSven BertelPublished in: EICS (2014)
Keyphrases
- eye movements
- game engine
- game play
- eye movement patterns
- eye tracking
- visual attention
- artificial intelligence
- video games
- visual search
- game development
- serious games
- eye tracker
- computer games
- game design
- eye gaze
- educational games
- learning processes
- learning experience
- real time
- virtual environment
- game based learning
- computer vision