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Simulation as a game design tool.
Timo Nummenmaa
Jussi Kuittinen
Jussi Holopainen
Published in:
Advances in Computer Entertainment Technology (2009)
Keyphrases
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design tools
multi agent simulation
computer aided
game theory
mathematical model
physical design
game design
video games
optimal strategy
game playing
simulation model
database
real world
databases
nash equilibrium
computer games
multi agent
feature extraction
game theoretic
database systems
design space