Using Virtual Reality to Experience Different Powered Wheelchair Configurations.
Thomas W. DayWilliam H. DobsonChristopher J. HeadleandNigel W. JohnSerban R. PopPublished in: CW (2017)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- three dimensional
- computer animation
- virtual world
- photorealistic
- semi autonomous
- interactive virtual
- virtual humans
- virtual reality technology
- tangible user interface
- virtual museum
- collaborative virtual environments
- user experience
- video sequences