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Learning to Generate Video Game Maps Using Markov Models.

Sam SnodgrassSantiago Ontañón
Published in: IEEE Trans. Comput. Intell. AI Games (2017)
Keyphrases
  • markov models
  • video games
  • learning algorithm
  • learning process
  • hidden markov models
  • hidden state
  • reinforcement learning
  • higher order
  • learning experience
  • game development
  • dynamic programming
  • game players