Latency Measurement in Head-Mounted Virtual Environments.
J. Adam JonesEthan LuckettTykeyah KeyNathan D. NewsomePublished in: VR (2019)
Keyphrases
- virtual environment
- head mounted
- augmented reality
- virtual reality
- eye tracking
- eye tracker
- gaze estimation
- eye movements
- computer graphics
- virtual objects
- virtual world
- gaze tracking
- head motion
- head movements
- virtual characters
- virtual space
- synthetic characters
- serious games
- infrared
- human computer interaction
- stereo camera
- virtual learning environments
- software engineering
- role play
- computer vision