Stylized rendering of 3D scanned real world environments.
Hui XuBaoquan ChenPublished in: NPAR (2004)
Keyphrases
- real world environments
- real world
- vision system
- real time
- high quality
- computer graphics
- ray tracing
- high fidelity
- data sets
- photorealistic
- document images
- real time rendering
- volume rendering
- database
- image processing
- video sequences
- multiscale
- texture mapping
- graphics hardware
- database systems
- global illumination
- visual effects
- image based modeling
- learning algorithm
- machine learning
- image rendering
- ambient occlusion