Virtual Reality Over High-Speed Networks.
Thomas A. DeFantiMaxine D. BrownRick L. StevensPublished in: IEEE Computer Graphics and Applications (1996)
Keyphrases
- virtual reality
- high speed networks
- high speed
- distributed database systems
- virtual environment
- network conditions
- real time
- computer graphics
- three dimensional
- network management
- virtual world
- flow control
- traffic control
- network resources
- virtual museum
- virtual humans
- multimedia communication
- virtual reality technology
- quality of service
- packet loss
- database
- database applications
- interactive virtual
- virtual reality environments
- tangible user interface