Designing Interactions for Augmented Reality Based Educational Contents.
Jinseok SeoNamgyu KimGerard Jounghyun KimPublished in: Edutainment (2006)
Keyphrases
- augmented reality
- educational content
- tangible interaction
- mixed reality
- human computer interaction
- authoring tool
- virtual objects
- virtual reality
- real environment
- head mounted display
- learning design
- e learning
- real scenes
- learning objects
- camera tracking
- machine learning
- learning content
- image processing
- educational resources
- reference model
- design process
- live video