${N}$-Player Trust Game With Second-Order Reputation Evaluation in the Networked Population.
Xuezhu LiMeiling FengWeiwei HanChengyi XiaPublished in: IEEE Syst. J. (2023)
Keyphrases
- game play
- trust model
- trust evaluation
- repeated games
- reputation models
- trust and reputation models
- evaluation method
- trust management
- game theoretic
- reputation systems
- computer poker
- game playing
- video games
- computer games
- game theory
- virtual world
- boolean games
- two player games
- multi player
- game based learning
- reputation management
- reputation information
- board game
- game mechanics
- usage control
- electronic marketplaces
- pure nash equilibria
- genetic algorithm