Pseudo-Physical Interaction with a Virtual Car Interior in Immersive Environments.
Mathias MoehringBernd FroehlichPublished in: IPT/EGVE (2005)
Keyphrases
- immersive environments
- virtual world
- physical world
- virtual space
- learning experience
- virtual environment
- virtual objects
- physical space
- human computer interaction
- virtual reality
- augmented reality
- human interaction
- physical environment
- physical objects
- mixed reality
- virtual characters
- real world
- three dimensional
- computer vision
- social networks