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GPI-Based design for partially unknown nonlinear two-player zero-sum games.

Lin YuJunlin XiongMin Xie
Published in: J. Frankl. Inst. (2023)
Keyphrases
  • design process
  • case study
  • engineering design
  • optimal strategy
  • imperfect information
  • genetic algorithm
  • computational complexity
  • user interface
  • building blocks
  • design decisions