On the Feasibility of Opportunistic Collaborative Mixed Reality Games in a Real Urban Scenario.
Dario MaggioriniChristian QuadriLaura Anna RipamontiPublished in: ICCCN (2012)
Keyphrases
- mixed reality
- learning games
- augmented reality
- virtual space
- computer generated imagery
- virtual world
- distance learning
- remote laboratories
- digital museum
- computer games
- intelligent environments
- real environment
- online learning
- game design
- live video
- real time
- educational games
- ambient intelligence
- mobile devices
- real world