Game-Based Learning for Engineering Education.
Chrysoula VelaoraAthanasios KakarountasPublished in: SEEDA-CECNSM (2021)
Keyphrases
- engineering education
- game based learning
- learning tools
- educational games
- video games
- engineering design
- mobile learning
- game design
- game based learning environment
- learning experience
- learning outcomes
- learning environment
- virtual world
- digital game based learning
- learning processes
- game playing
- learning process
- e learning
- hong kong
- educational technology
- undergraduate and graduate
- game play
- serious games
- digital games
- machine learning
- language learning
- higher education
- mobile phone
- remote laboratories
- social networks
- data mining