A case study of LEGO Mindstorms' suitability for artificial intelligence and robotics courses at the college level.
Frank KlassnerPublished in: SIGCSE (2002)
Keyphrases
- college level
- lego mindstorms
- computer programming
- artificial intelligence
- cooperative learning
- programming environment
- computer science
- computer science curriculum
- student learning
- high school
- expert systems
- online course
- case study
- attitudes toward
- general purpose
- computer programs
- software engineering
- programming course
- engineering students
- cooperative
- statistically significant
- intelligent agents
- learning process