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Visualising Air Pollution Datasets with Real-Time Game Engines.

Uli MeyerJonathan BeckerJessica Broscheit
Published in: WorldCIST (3) (2019)
Keyphrases
  • air pollution
  • real time
  • air quality
  • video games
  • game theory
  • nash equilibrium
  • control system
  • image data
  • image content
  • game playing