Uniform vs. non-uniform scaling of shooter games on large displays.
Robert J. TeatherJacques CaretteManivanna ThevathasanPublished in: GEM (2015)
Keyphrases
- game play
- video games
- computer games
- educational games
- game design
- serious games
- game theory
- nash equilibria
- game playing
- weighted majority
- general game playing
- game theoretic
- high resolution
- learning experience
- game development
- learning games
- game players
- gaze contingent
- decision making
- game tree search
- perfect information
- user interface