Avoiding game-tree pathology in 2-player adversarial search.
Inon ZuckermanBrandon WilsonDana S. NauPublished in: Comput. Intell. (2018)
Keyphrases
- game tree
- two player games
- search algorithm
- minimax search
- game tree search
- imperfect information
- tree search
- alpha beta
- evaluation function
- game playing
- monte carlo
- heuristic function
- search space
- search methods
- search tree
- orders of magnitude
- multi dimensional
- imperfect information games
- optimal strategy
- constraint propagation
- attitudes toward
- search strategy
- linear programming