Simulation-based business game for teaching methods in logistics and production.
Alexander HüblGudrun FischerPublished in: WSC (2017)
Keyphrases
- teaching methods
- supply chain management
- distribution networks
- learning styles
- supply chain
- information systems
- manufacturing companies
- computer science education
- computer games
- creative thinking
- decision making
- e learning
- distribution network
- video games
- game play
- game design
- web based learning
- business processes
- knowledge management
- educational games
- college students
- game based learning
- game development
- small and medium enterprises
- virtual lab
- operational decisions
- data mining
- literature review
- online learning
- nash equilibrium
- virtual world