A Virtual Reality Dance Training System Using Motion Capture Technology.
Jacky C. P. ChanHoward LeungJeff K. T. TangTaku KomuraPublished in: IEEE Trans. Learn. Technol. (2011)
Keyphrases
- motion capture
- virtual reality
- computer graphics
- virtual training
- virtual humans
- computer animation
- virtual reality technology
- human body
- virtual environment
- human motion
- human figure
- human movement
- haptic interaction
- human computer interaction
- markerless
- human motion capture
- virtual reality environments
- photorealistic
- multi view
- three dimensional
- augmented reality
- humanoid robot
- virtual world
- computer vision
- image processing
- body movements
- training set
- motion capture data
- virtual space
- e learning
- virtual museum
- signal processing
- image sequences
- collaborative virtual environments
- multi modal
- multi sensory
- interactive virtual
- real time