PyTAG: Challenges and Opportunities for Reinforcement Learning in Tabletop Games.
Martin BallaGeorge E. M. LongDominik JeurissenJames GoodmanRaluca D. GainaDiego Pérez-LiébanaPublished in: CoG (2023)
Keyphrases
- reinforcement learning
- action sets
- learning agents
- lessons learned
- game players
- key issues
- learning algorithm
- computer games
- machine learning
- markov decision processes
- game theory
- video games
- game design
- multi agent
- technological solutions
- design principles
- online game
- emerging technologies
- imperfect information
- learning process
- two player games
- real world