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Automatic Surface Generation with a Voxel-Based Skeleton Defining Topological Constraints.
Jean-Luc Mari
Published in:
Int. J. Shape Model. (2010)
Keyphrases
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shape representation
distance map
constraint satisfaction
shape decomposition
three dimensional
semi automatic
connected components
d objects
binary images
constrained optimization
curve skeleton
vector field
shape matching
reconstruction method
topological information
visibility constraints