Game experience preferences of people with chronic illnesses.
Stian JessenJelena MirkovicMarianne WestengPublished in: NordiCHI (2018)
Keyphrases
- game theory
- digital games
- user preferences
- computer games
- game playing
- personal preferences
- game players
- perfect information
- game design
- multi agent decision making
- video games
- nash equilibrium
- decision making
- multi attribute
- boolean games
- learning games
- preference elicitation
- game development
- user experience
- health care
- virtual world
- collaborative filtering
- search algorithm