Do Children Choose to Play Active Video Games when Given the Choice Between Seated and Ambulatory Video Game Play? A Study of Children's Play Choice.
Robin R. MelleckerLorraine Lenningham-FosterJames A. LevineAlison M. McManusPublished in: Int. J. Comput. Sci. Sport (2012)
Keyphrases
- video games
- game play
- computer games
- educational games
- game playing
- quest atlantis
- playing games
- children learn
- game mechanics
- mathematics learning
- game design
- online game
- game developers
- multi player
- learning experience
- game players
- game based learning
- game engine
- game development
- serious games
- young children
- digital games
- learning tools
- case study
- imperfect information
- key features
- machine learning
- learning theories
- learning processes
- software engineering
- computer supported collaboration
- learning process
- learning algorithm