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Graphics processing unit-based dynamic volume rendering for typhoons on a virtual globe.
Po Liu
Jianhua Gong
Miao Yu
Published in:
Int. J. Digit. Earth (2015)
Keyphrases
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graphics hardware
volume rendering
graphics processing units
real time
processing speed
texture mapping
general purpose
image based rendering
virtual reality
massively parallel
parallel computation
software development
fine grained
parallel implementation
gpu implementation