Shootball: the tangible ball sport in ubiquitous computing.
Yoshiro SuganoJumpei OhtsujiToshiya UsuiYuya MochizukiNaohito OkudePublished in: Advances in Computer Entertainment Technology (2006)
Keyphrases
- ubiquitous computing
- physical objects
- interaction design
- context aware
- ambient intelligence
- everyday life
- context awareness
- physical environment
- computing devices
- physical world
- augmented reality
- mobile computing
- ubiquitous systems
- pervasive computing
- ubiquitous computing technology
- context aware computing
- communication technologies
- human activities
- smart spaces
- video data
- context aware systems
- neural network
- ubiquitous computing environments
- vision system
- mobile communications
- intelligent environments
- intelligent systems
- fuzzy logic
- active learning
- artificial intelligence