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Supporting Empathy Through Embodiment in the Design of Interactive Systems.

Jonny HuckPaul CoultonDavid GullickPhilip PowellJennifer RobertsAndrew Hudson-SmithMartin de JodePanagiotis Mavros
Published in: Tangible and Embedded Interaction (2015)
Keyphrases
  • interactive systems
  • human computer interaction
  • real time
  • case study
  • design process
  • learning systems
  • digital entertainment
  • decision trees
  • database systems
  • learning process
  • conceptual model
  • design decisions