Augmented and virtual environments for students with intellectual disability: design issues in Science Education.
Georgia IatrakiMichael DelimitrosIoannis VrellisTassos A. MikropoulosPublished in: ICALT (2021)
Keyphrases
- science education
- virtual environment
- design issues
- serious games
- students learning
- science learning
- middle school students
- virtual world
- science curriculum
- scientific inquiry
- conceptual understanding
- design decisions
- science teachers
- middle school
- critical thinking
- science students
- secondary education
- virtual learning environments
- science inquiry
- virtual characters
- role play
- learning processes
- student learning
- learning environment
- learning technologies