Affective, anxiety and behavioral effects of an aversive stimulation during a simulated navigation task within a virtual environment: A pilot study.
Christophe MaïanoPierre ThermeDaniel MestrePublished in: Comput. Hum. Behav. (2011)
Keyphrases
- pilot study
- virtual environment
- virtual reality
- epistemological beliefs
- virtual world
- real environment
- multi user
- computer games
- physical environment
- computer graphics
- virtual characters
- pilot project
- interaction model
- haptic interaction
- collision detection
- science learning
- serious games
- augmented reality
- virtual agents
- learning processes
- statistically significant
- learning process
- real time
- human behavior
- attitudes toward
- physical space
- human computer interaction
- idea generation
- social networks