Realistic Crowds via Motion Capture and Cell Marking.
Seth BrunnerBrian C. RicksParris K. EgbertPublished in: AMDO (2016)
Keyphrases
- motion capture
- human body
- human motion
- human motion capture
- human computer interaction
- human figure
- computer animation
- multi view
- pose tracking
- monocular video sequences
- markerless
- computer graphics
- body movements
- human movement
- motion capture data
- learning algorithm
- machine learning
- human motion capture data
- humanoid robot
- body parts
- virtual reality
- spatio temporal
- viewpoint
- articulated human motion
- video sequences