Young and old persons' subjective feelings when facing with a non-human computer-graphics-based agent's emotional responses in consideration of differences in emotion perception.
Takashi NumataYasuhiro AsaTakaaki HashimotoKaori KarasawaPublished in: Frontiers Comput. Sci. (2024)
Keyphrases
- computer graphics
- virtual agents
- emotional state
- virtual environment
- virtual humans
- computer vision
- virtual characters
- image synthesis
- virtual reality
- agent model
- human decision making
- image processing
- virtual world
- computer generated images
- motion capture
- geometric models
- emotion recognition
- complex scenes
- photorealistic
- computer vision and computer graphics
- computer animation
- affective states
- image based rendering
- facial expressions
- human users
- human behaviour
- cognitive architecture
- computer aided design
- computational geometry
- geometric modeling
- photographic images
- computer vision and graphics
- computer generated imagery
- personality traits
- human computer interaction
- visual stimuli
- quality metrics
- realistic rendering