Login / Signup
Motion recognition of self and others on realistic 3D avatars.
Sahil Narang
Andrew Best
Andrew W. Feng
Sin-Hwa Kang
Dinesh Manocha
Ari Shapiro
Published in:
Comput. Animat. Virtual Worlds (2017)
Keyphrases
</>
motion recognition
human motion
video sequences
virtual environment
virtual world
human actions
computer vision
motion patterns
real time
viewpoint
human body
motion primitives