Improving Design and Functionalities of MOBIlearn2 Application: A Case Study of Mobile Learning in Metalwork Collection of Millennium Gallery.
Abdurrahman JalilMartin D. BeerPaul CrowtherPublished in: T4E (2016)
Keyphrases
- mobile learning
- situated learning
- user interface design
- mobile devices
- case study
- learning experience
- m learning
- mobile phone
- learning activities
- learning games
- language learning
- usability issues
- handheld devices
- university students
- mobile technologies
- higher education
- user interface
- ubiquitous learning
- collaborative learning
- learning in higher education
- e learning
- learning tools